It appears that AIRAC cycle 2105 for MSFS includes an otherwise non-existing runway at the old Hong Kong Kai Tak Airport (VHHX) on which players can spawn an aircraft to fly.
I confirmed this by removing the Navigraph data folder within the MSFS community folder, following which MSFS does not recognise Kai Tak and has no spawining points there. Downloading the FMS data re-introduced Kai Tak into MSFS.
It might be that this has been added in previous cycles but I only noticed it now.
Is there anyway of making “fake” runway optional?
There are two reason why I am asking this:
1.) For those of us who use Redwings VHHX payware addon, the new “Navigraph runway” overlays the Redwings runway (see screenshot attached…Navigraph runway highlighted in red).
They both a slightly misalligned, leading to the player seeing two duplicate runway centre lines, touch down zones etc. (I have flown the Redwings Kai Tak addon earlier in May 2021 and did not observe the doubling of runway lines, hence why my assumption that its the 2105 cycle which introduced this).
2.) Those of us who want to fly a modern day Hong Kong and have the cruise terminal and construction site at Kai Tak find the Navigraph runway removes this.
Perhaps a quick solution would be if you could provide the VHHX runway scenery as a stand alone .BGL file separate from your other Navigraph FMS data? That way I could simply delete the VHHX specific bgl file from the Navigraph folder and it would not interfere with addon sceneries in use without loosing any navigational points.
I’d appreciate it if you could consider this request.