Problem with in in-game panel- and a big one

This is not something that we are not manipulating, nor do we have any control over it. We have had reports of issues with detaching the panel from the simulator, but we’re missing some feedback and it’s still unclear whether or not the OP was using the built-in way of detaching the window (see thread).

That said, however, you should never run the panel in detached mode. It has been proven to be a real performance hog in the past for no reason, and while it has become better since late summer - you will always sacrifice simulator performance when running the panel (at least when interacting with it) - there is no way around it. Instead, you should use the desktop or web app.

I realize that if you’re running VR, this is not possible (or at least not as convenient). If we can make any changes in order to fix this we absolutely will, but there is no documentation on how to make these panels provided by Asobo so currently we just try our best to do what the other (built-in) panels do. This makes it hard to know if and how we can do something about this particular issue…