No, no … sorry, I don’t understand this as “blaming us.” I only want to clarify what we have done and why we have done this. All of this is buggy, or at least without any documentation, and it’s nearly impossible to offer a good, valid, working solution/workaround.
We are starting at zero for testing after every patch (and we don’t know how many patches they have made in the last couple of months due to their architecture).
So, I am still puzzled by the fact that there is very little chatter about Navigraph’s navdata and MSFS 2024 issues.
I am still consistently having issues with missing waypoints. What is bizarre is how with one launch of the sim it will be fine, and the next launch it won’t.
How come no one is talking about this? Is it just me?
I’ve done several delete and reinstalls of the sim, I’ve tried no add-ons and various combinations of add-ons. I consistently have this issue.
That’s the thing - the first simulator had an obvious (and manual) way to sort packages. We no longer have this ability in 2024, and it seems like the whole ecosystem is still adapting to the new way of doing things. It has not been clearly announced, so I would not be surprised if a majority is still unaware that this change has even been made.
Until every scenery developer (and maybe other types of add-ons, too) has changed their published products, there will be occasional issues. Even then, the new system they introduced must also work as intended - no guarantees there.
Some users will be entirely unaffected, and others will see more issues, which may explain the lack of further feedback in this forum. I have yet to reproduce these issues myself, so I can imagine that many others simply never see any issues.
Our navigation data for MSFS 2024 is currently in beta, and this sentence is still very much valid:
We’re still actively investigating ways to make this stable. It’s the main priority, and it has been since the launch of the new simulator! Please bear with us while we work on further improvements.