I’m having a weird bug where there are two airports for the same field, with slightly different IACO identifiers, parking spaces, and generally overlapping runways. Some are slightly positioned differently but all are within a mile of each other. I’ve also confirmed these runways don’t exist in real life, I just don’t know where they’re being created. These aren’t 3rd party fields, I’ve checked my community folder, even checked the MSFS packages and can’t figure out why they’re being duplicated slightly different. I’ve even confirmed none of them are available as 3rd party airports so something is creating an error between the stock airport and what is being generated in game. I tried to do the priority reorder for Navigraph and it didn’t change anything. So far I’ve only noticed this in Alaska, but it’s possibly in other locations as well. Maybe an error between base libraries? I just can’t figure out how to get rid of the duplicate/wrong ones. I’m not positive this is a navigraph issue, but I don’t recall having them like this before I had navigraph and am just trying to fix my game. Thoughts?
Locations I’ve identified:
Nightmute PAGT/IGT
Tununak POKA/4KA
Chevak PAVA/VAK
Kotlik PFKO/KOT
Manokotak PAMB/17Z
New Stuyahok PANW/KNW
Crooked Creek PACJ/CJX